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TreeMenu.php
wget 'https://lists2.roe3.org/hesk/inc/treemenu/TreeMenu.php'
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<?php
// +-----------------------------------------------------------------------+
// | Copyright (c) 2002-2005, Richard Heyes, Harald Radi                   |
// | All rights reserved.                                                  |
// |                                                                       |
// | Redistribution and use in source and binary forms, with or without    |
// | modification, are permitted provided that the following conditions    |
// | are met:                                                              |
// |                                                                       |
// | o Redistributions of source code must retain the above copyright      |
// |   notice, this list of conditions and the following disclaimer.       |
// | o Redistributions in binary form must reproduce the above copyright   |
// |   notice, this list of conditions and the following disclaimer in the |
// |   documentation and/or other materials provided with the distribution.|
// | o The names of the authors may not be used to endorse or promote      |
// |   products derived from this software without specific prior written  |
// |   permission.                                                         |
// |                                                                       |
// | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS   |
// | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT     |
// | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
// | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT  |
// | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
// | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT      |
// | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
// | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
// | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT   |
// | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
// | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  |
// |                                                                       |
// +-----------------------------------------------------------------------+
// | Author: Richard Heyes <http://www.phpguru.org/>                       |
// |         Harald Radi <harald.radi@nme.at>                              |
// +-----------------------------------------------------------------------+
//
// $Id: TreeMenu.php,v 1.23 2007/04/10 13:02:55 cweiske Exp $

/***************************************************************************
	Version: 1.3 HESK
    MODIFIED: 10th August 2015 by Klemen Stirn for HESK (www.hesk.com)
    Disclaimer and terms same as above.
***************************************************************************/

/* Check if this is a valid include */
if (!defined('IN_SCRIPT')) {die('Invalid attempt');}

/**
* HTML_TreeMenu Class
*
* A simple couple of PHP classes and some not so simple
* Jabbascript which produces a tree menu. In IE this menu
* is dynamic, with branches being collapsable. In IE5+ the
* status of the collapsed/open branches persists across page
* refreshes.In any other browser the tree is static. Code is
* based on work of Harald Radi.
*
* Usage.
*
* After installing the package, copy the example php script to
* your servers document root. Also place the TreeMenu.js and the
* images folder in the same place. Running the script should
* then produce the tree.
*
* Thanks go to Chip Chapin (http://www.chipchapin.com) for many
* excellent ideas and improvements.
*
* @author  Richard Heyes <richard@php.net>
* @author  Harald Radi <harald.radi@nme.at>
* @access  public
* @package HTML_TreeMenu
*/
#[AllowDynamicProperties]
class HTML_TreeMenu
{
    /**
    * Indexed array of subnodes
    * @var array
    */
    var $items;

    /**
    * Constructor
    *
    * @access public
    */
    function __construct()
    {
        // Not much to do here :(
    }

    /**
    * This function adds an item to the the tree.
    *
    * @access public
    * @param  object $node The node to add. This object should be
    *                      a HTML_TreeNode object.
    * @return object       Returns a reference to the new node inside
    *                      the tree.
    */
    function &addItem(&$node)
    {
        $this->items[] = &$node;
        return $this->items[count($this->items) - 1];
    }

    /**
    * Import method for creating HTML_TreeMenu objects/structures
    * out of existing tree objects/structures. Currently supported
    * are Wolfram Kriesings' PEAR Tree class, and Richard Heyes' (me!)
    * Tree class (available here: http://www.phpguru.org/). This
    * method is intended to be used statically, eg:
    * $treeMenu = &HTML_TreeMenu::createFromStructure($myTreeStructureObj);
    *
    * @param  array  $params   An array of parameters that determine
    *                          how the import happens. This can consist of:
    *                            structure   => The tree structure
    *                            type        => The type of the structure, currently
    *                                           can be either 'heyes' or 'kriesing'
    *                            nodeOptions => Default options for each node
    *
    * @return object           The resulting HTML_TreeMenu object
    */
    function createFromStructure($params)
    {
        if (!isset($params['nodeOptions'])) {
            $params['nodeOptions'] = array();
        }

        switch (@$params['type']) {

            /**
            * Wolfram Kriesings' PEAR Tree class
            */
            case 'kriesing':
                $className = strtolower(get_class($params['structure']->dataSourceClass));
                $isXMLStruct = strpos($className,'_xml') !== false ? true : false;

                // Get the entire tree, the $nodes are sorted like in the tree view
                // from top to bottom, so we can easily put them in the nodes
                $nodes = $params['structure']->getNode();

                // Make a new menu and fill it with the values from the tree
                $treeMenu  = new HTML_TreeMenu();
                $curNode[0] = &$treeMenu;   // we need the current node as the reference to the

                foreach ( $nodes as $aNode ) {
                    $events = array();
                    $data = array();

                    // In an XML, all the attributes are saved in an array, but since they might be
                    // used as the parameters, we simply extract them here if we handle an XML-structure
                    if ( $isXMLStruct && sizeof($aNode['attributes']) ){
                        foreach ( $aNode['attributes'] as $key=>$val ) {
                            if ( !$aNode[$key] ) { // dont overwrite existing values
                                $aNode[$key] = $val;
                            }
                        }
                    }

                    // Process all the data that are saved in $aNode and put them in the data and/or events array
                    foreach ( $aNode as $key=>$val ) {
                        if ( !is_array($val) ) {
                            // Dont get the recursive data in here! they are always arrays
                            if ( substr($key,0,2) == 'on' ){  // get the events
                                $events[$key] = $val;
                            }

                            // I put it in data too, so in case an options starts with 'on' its also passed to the node ... not too cool i know
                            $data[$key] = $val;
                        }
                    }

                    // Normally the text is in 'name' in the Tree class, so we check both but 'text' is used if found
                    $data['text'] = $aNode['text'] ? $aNode['text'] : $aNode['name'];

                    // Add the item to the proper node
                    $thisNode = &$curNode[$aNode['level']]->addItem( new HTML_TreeNode( $data , $events ) );
                    $curNode[$aNode['level']+1] = &$thisNode;
                }
                break;

            /**
            * Richard Heyes' (me!) second (array based) Tree class
            */
            case 'heyes_array':
                // Need to create a HTML_TreeMenu object ?
                if (!isset($params['treeMenu'])) {
                    $treeMenu = & ref_new(new HTML_TreeMenu());
                    $parentID = 0;
                } else {
                    $treeMenu = &$params['treeMenu'];
                    $parentID = $params['parentID'];
                }

                // Loop thru the trees nodes
                foreach ($params['structure']->getChildren($parentID) as $nodeID) {
                    $data = $params['structure']->getData($nodeID);
                    $parentNode = &$treeMenu->addItem(new HTML_TreeNode(array_merge($params['nodeOptions'], $data)));

                    // Recurse ?
                    if ($params['structure']->hasChildren($nodeID)) {
                        $recurseParams['type']        = 'heyes_array';
                        $recurseParams['parentID']    = $nodeID;
                        $recurseParams['nodeOptions'] = $params['nodeOptions'];
                        $recurseParams['structure']   = &$params['structure'];
                        $recurseParams['treeMenu']    = &$parentNode;
                        HTML_TreeMenu::createFromStructure($recurseParams);
                    }
                }

                break;

            /**
            * Richard Heyes' (me!) original OO based Tree class
            */
            case 'heyes':
            default:
                // Need to create a HTML_TreeMenu object ?
                if (!isset($params['treeMenu'])) {
                    $treeMenu = & ref_new(new HTML_TreeMenu());
                } else {
                    $treeMenu = &$params['treeMenu'];
                }

                // Loop thru the trees nodes
                foreach ($params['structure']->nodes->nodes as $node) {
                    $tag = $node->getTag();
                    $parentNode = &$treeMenu->addItem(new HTML_TreeNode(array_merge($params['nodeOptions'], $tag)));

                    // Recurse ?
                    if (!empty($node->nodes->nodes)) {
                        $recurseParams['structure']   = $node;
                        $recurseParams['nodeOptions'] = $params['nodeOptions'];
                        $recurseParams['treeMenu']    = &$parentNode;
                        HTML_TreeMenu::createFromStructure($recurseParams);
                    }
                }
                break;

        }

        return $treeMenu;
    }

    /**
    * Creates a treeMenu from XML. The structure of your XML should be
    * like so:
    *
    * <treemenu>
    *     <node text="First node" icon="folder.gif" expandedIcon="folder-expanded.gif" />
    *     <node text="Second node" icon="folder.gif" expandedIcon="folder-expanded.gif">
    *         <node text="Sub node" icon="folder.gif" expandedIcon="folder-expanded.gif" />
    *     </node>
    *     <node text="Third node" icon="folder.gif" expandedIcon="folder-expanded.gif">
    * </treemenu>
    *
    * Any of the options you can supply to the HTML_TreeNode constructor can be supplied as
    * attributes to the <node> tag. If there are no subnodes for a particular node, you can
    * use the XML shortcut <node ... /> instead of <node ... ></node>. The $xml argument can
    * be either the XML as a string, or an pre-created XML_Tree object. Also, this method
    * REQUIRES my own Tree class to work (http://www.phpguru.org/static/tree.html). If this has not
    * been include()ed or require()ed this method will die().
    *
    * @param  mixed  $xml  This can be either a string containing the XML, or an XML_Tree object
    *                      (the PEAR::XML_Tree package).
    * @return object       The HTML_TreeMenu object
    */
    function createFromXML($xml)
    {
        if (!class_exists('Tree')) {
            die('Could not find Tree class');
        }

        // Supplied $xml is a string
        if (is_string($xml)) {
            require_once('XML/Tree.php');
            $xmlTree = & ref_new(new XML_Tree());
            $xmlTree->getTreeFromString($xml);

        // Supplied $xml is an XML_Tree object
        } else {
            $xmlTree = $xml;
        }

        // Now process the XML_Tree object, setting the XML attributes
        // to be the tag data (with out the XML tag name or contents).
        $treeStructure = Tree::createFromXMLTree($xmlTree, true);
        $treeStructure->nodes->traverse(create_function('&$node', '$tagData = $node->getTag(); $node->setTag($tagData["attributes"]);'));


        return HTML_TreeMenu::createFromStructure(array('structure' => $treeStructure));
    }
} // HTML_TreeMenu


/**
* HTML_TreeNode class
*
* This class is supplementary to the above and provides a way to
* add nodes to the tree. A node can have other nodes added to it.
*
* @author  Richard Heyes <richard@php.net>
* @author  Harald Radi <harald.radi@nme.at>
* @access  public
* @package HTML_TreeMenu
*/
#[AllowDynamicProperties]
class HTML_TreeNode
{
    /**
    * The text for this node.
    * @var string
    */
    var $text;

    /**
    * The link for this node.
    * @var string
    */
    var $link;

    /**
    * The icon for this node.
    * @var string
    */
    var $icon;

    /**
    * The icon to show when expanded for this node.
    * @var string
    */
    var $expandedIcon;

    /**
    * The css class for this node
    * @var string
    */
    var $cssClass;

    /**
    * The link target for this node
    * @var string
    */
    var $linkTarget;

    /**
    * Indexed array of subnodes
    * @var array
    */
    var $items;

    /**
    * Whether this node is expanded or not
    * @var bool
    */
    var $expanded;

    /**
    * Whether this node is dynamic or not
    * @var bool
    */
    var $isDynamic;

    /**
    * Should this node be made visible?
    * @var bool
    */
    var $ensureVisible;

    /**
    * The parent node. Null if top level
    * @var object
    */
    var $parent;

    /**
    * Javascript event handlers;
    * @var array
    */
    var $events;

    /**
    * Constructor
    *
    * @access public
    * @param  array $options An array of options which you can pass to change
    *                        the way this node looks/acts. This can consist of:
    *                         o text          The title of the node, defaults to blank
    *                         o link          The link for the node, defaults to blank
    *                         o icon          The icon for the node, defaults to blank
    *                         o expandedIcon  The icon to show when the node is expanded
    *                         o cssClass      The CSS class for this node, defaults to blank
    *                         o expanded      The default expanded status of this node, defaults to false
    *                                         This doesn't affect non dynamic presentation types
    *                         o linkTarget    Target for the links. Defaults to linkTarget of the
    *                                         HTML_TreeMenu_Presentation.
    *                         o isDynamic     If this node is dynamic or not. Only affects
    *                                         certain presentation types.
    *                         o ensureVisible If true this node will be made visible despite the expanded
    *                                         settings, and client side persistence. Will not affect
    *                                         some presentation styles, such as Listbox. Default is false
    * @param  array $events An array of javascript events and the corresponding event handlers.
    *                       Additionally to the standard javascript events you can specify handlers
    *                       for the 'onexpand', 'oncollapse' and 'ontoggle' events which will be fired
    *                       whenever a node is collapsed and/or expanded.
    */
    function __construct($options = array(), $events = array())
    {
        $this->text          = '';
        $this->text_short    = '';
        $this->menu_icons    = '';
        $this->link          = '';
        $this->icon          = '';
        $this->expandedIcon  = '';
        $this->cssClass      = '';
        $this->expanded      = false;
        $this->isDynamic     = true;
        $this->ensureVisible = false;
        $this->linkTarget    = null;

        $this->parent        = null;
        $this->events        = $events;

        foreach ($options as $option => $value) {
            $this->$option = $value;
        }
    }

    /**
    * Allows setting of various parameters after the initial
    * constructor call. Possible options you can set are:
    *  o text
    *  o link
    *  o icon
    *  o cssClass
    *  o expanded
    *  o isDynamic
    *  o ensureVisible
    * ie The same options as in the constructor
    *
    * @access public
    * @param  string $option Option to set
    * @param  string $value  Value to set the option to
    */
    function setOption($option, $value)
    {
        $this->$option = $value;
    }

    /**
    * Adds a new subnode to this node.
    *
    * @access public
    * @param  object $node The new node
    */
    function &addItem(&$node)
    {
        $node->parent  = &$this;
        $this->items[] = &$node;

        /**
        * If the subnode has ensureVisible set it needs
        * to be handled, and all parents set accordingly.
        */
        if ($node->ensureVisible) {
            $this->_ensureVisible();
        }

        return $this->items[count($this->items) - 1];
    }

    /**
    * Private function to handle ensureVisible stuff
    *
    * @access private
    */
    function _ensureVisible()
    {
        $this->ensureVisible = true;
        $this->expanded      = true;

        if (!is_null($this->parent)) {
            $this->parent->_ensureVisible();
        }
    }
} // HTML_TreeNode


/**
* HTML_TreeMenu_Presentation class
*
* Base class for other presentation classes to
* inherit from.
*/
#[AllowDynamicProperties]
class HTML_TreeMenu_Presentation
{
    /**
    * The TreeMenu structure
    * @var object
    */
    var $menu;

    /**
    * Base constructor simply sets the menu object
    *
    * @param object $structure The menu structure
    */
    function __construct(&$structure)
    {
        $this->menu = &$structure;
    }

    /**
    * Prints the HTML generated by the toHTML() method.
    * toHTML() must therefore be defined by the derived
    * class.
    *
    * @access public
    * @param  array  Options to set. Any options taken by
    *                the presentation class can be specified
    *                here.
    */
    function printMenu($options = array())
    {
        foreach ($options as $option => $value) {
            $this->$option = $value;
        }

        echo $this->toHTML();
    }
}


/**
* HTML_TreeMenu_DHTML class
*
* This class is a presentation class for the tree structure
* created using the TreeMenu/TreeNode. It presents the
* traditional tree, static for browsers that can't handle
* the DHTML.
*/
#[AllowDynamicProperties]
class HTML_TreeMenu_DHTML extends HTML_TreeMenu_Presentation
{
    /**
    * Dynamic status of the treemenu. If true (default) this has no effect. If
    * false it will override all dynamic status vars and set the menu to be
    * fully expanded an non-dynamic.
    */
    var $isDynamic;

    /**
    * Path to the images
    * @var string
    */
    var $images;

    /**
    * Target for the links generated
    * @var string
    */
    var $linkTarget;

    /**
    * Whether to use clientside persistence or not
    * @var bool
    */
    var $usePersistence;

    /**
    * The default CSS class for the nodes
    */
    var $defaultClass;

    /**
    * Whether to skip first level branch images
    * @var bool
    */
    var $noTopLevelImages;

    /**
    * Name of Jabbascript object to use
    * @var string
    */
    var $jsObjectName;

    /**
    * Constructor, takes the tree structure as
    * an argument and an array of options which
    * can consist of:
    *  o images            -  The path to the images folder. Defaults to "images"
    *  o linkTarget        -  The target for the link. Defaults to "_self"
    *  o defaultClass      -  The default CSS class to apply to a node. Default is none.
    *  o usePersistence    -  Whether to use clientside persistence. This persistence
    *                         is achieved using cookies. Default is true.
    *  o noTopLevelImages  -  Whether to skip displaying the first level of images if
    *                         there is multiple top level branches.
    *  o maxDepth          -  The maximum depth of indentation. Useful for ensuring
    *                         deeply nested trees don't go way off to the right of your
    *                         page etc. Defaults to no limit.
    *  o jsObjectName      -  Name to use for jabbascript object. Set this if you have
    *                         different menus that should maintain their persistence
    *                         information separately.
    *
    * And also a boolean for whether the entire tree is dynamic or not.
    * This overrides any perNode dynamic settings.
    *
    * @param object $structure The menu structure
    * @param array  $options   Array of options
    * @param bool   $isDynamic Whether the tree is dynamic or not
    */
    function __construct(&$structure, $options = array(), $isDynamic = true)
    {
        $this->menu = &$structure;
        $this->isDynamic = $isDynamic;

        // Defaults
        $this->images           = 'images';
        $this->maxDepth         = 0;        // No limit
        $this->linkTarget       = '_self';
        $this->jsObjectName     = 'objTreeMenu';
        $this->defaultClass     = '';
        $this->usePersistence   = true;
        $this->noTopLevelImages = false;

        foreach ($options as $option => $value) {
            $this->$option = $value;
        }
    }

    /**
    * Returns the HTML for the menu. This method can be
    * used instead of printMenu() to use the menu system
    * with a template system.
    *
    * @access public
    * @return string The HTML for the menu
    */
    function toHTML()
    {
        static $count = 0;
        $menuObj     = $this->jsObjectName . '_' . ++$count;

        $html  = "\n";
        $html .= '<script type="text/javascript">' . "\n//<![CDATA[\n\t";
        $html .= sprintf('%s = new TreeMenu("%s", "%s", "%s", "%s", %s, %s);',
                         $menuObj,
                         $this->images,
                         $menuObj,
                         $this->linkTarget,
                         $this->defaultClass,
                         $this->usePersistence ? 'true' : 'false',
                         $this->noTopLevelImages ? 'true' : 'false');

        $html .= "\n";

        /**
        * Loop through subnodes
        */
        if (isset($this->menu->items)) {
            for ($i=0; $i<count($this->menu->items); $i++) {
                $html .= $this->_nodeToHTML($this->menu->items[$i], $menuObj);
            }
        }

        $html .= sprintf("\n\t%s.drawMenu();", $menuObj);
        $html .= sprintf("\n\t%s.writeOutput();", $menuObj);

        if ($this->usePersistence && $this->isDynamic) {
            $html .= sprintf("\n\t%s.resetBranches();", $menuObj);
        }
        $html .= "\n// ]]>\n</script>";

        return $html;
    }

    /**
    * Prints a node of the menu
    *
    * @access private
    */
    function _nodeToHTML($nodeObj, $prefix, $return = 'newNode', $currentDepth = 0, $maxDepthPrefix = null)
    {
        $prefix = empty($maxDepthPrefix) ? $prefix : $maxDepthPrefix;

        $expanded  = $this->isDynamic ? ($nodeObj->expanded  ? 'true' : 'false') : 'true';
        $isDynamic = $this->isDynamic ? ($nodeObj->isDynamic ? 'true' : 'false') : 'false';
        $html = sprintf("\t %s = %s.addItem(new TreeNode('%s', '%s', %s, %s, %s, %s, '%s', '%s', %s));\n",
                        $return,
                        $prefix,
                        str_replace("'", "\\'", $nodeObj->text),
                        str_replace("'", "\\'", $nodeObj->menu_icons),
                        !empty($nodeObj->icon) ? "'" . $nodeObj->icon . "'" : 'null',
                        !empty($nodeObj->link) ? "'" . $nodeObj->link . "'" : 'null',
                        $expanded,
                        $isDynamic,
                        $nodeObj->cssClass,
                        $nodeObj->linkTarget,
                        !empty($nodeObj->expandedIcon) ? "'" . $nodeObj->expandedIcon . "'" : 'null');

        foreach ($nodeObj->events as $event => $handler) {
            $html .= sprintf("\t %s.setEvent('%s', '%s');\n",
                             $return,
                             $event,
                             str_replace(array("\r", "\n", "'"), array('\r', '\n', "\'"), $handler));
        }

        if ($this->maxDepth > 0 AND $currentDepth == $this->maxDepth) {
            $maxDepthPrefix = $prefix;
        }

        /**
        * Loop through subnodes
        */
        if (!empty($nodeObj->items)) {
            for ($i=0; $i<count($nodeObj->items); $i++) {
                $html .= $this->_nodeToHTML($nodeObj->items[$i], $return, $return . '_' . ($i + 1), $currentDepth + 1, $maxDepthPrefix);
            }
        }

        return $html;
    }
} // End class HTML_TreeMenu_DHTML


/**
* HTML_TreeMenu_Listbox class
*
* This class presents the menu as a listbox
*/
#[AllowDynamicProperties]
class HTML_TreeMenu_Listbox extends HTML_TreeMenu_Presentation
{
    /**
    * The text that is displayed in the first option
    * @var string
    */
    var $promoText;

    /**
    * The character used for indentation
    * @var string
    */
    var $indentChar;

    /**
    * How many of the indent chars to use
    * per indentation level
    * @var integer
    */
    var $indentNum;

    /**
    * Target for the links generated
    * @var string
    */
    var $linkTarget;

    /**
    * Constructor
    *
    * @param object $structure The menu structure
    * @param array  $options   Options whic affect the display of the listbox.
    *                          These can consist of:
    *                           o promoText  The text that appears at the the top of the listbox
    *                                        Defaults to "Select..."
    *                           o indentChar The character to use for indenting the nodes
    *                                        Defaults to "&nbsp;"
    *                           o indentNum  How many of the indentChars to use per indentation level
    *                                        Defaults to 2
    *                           o linkTarget Target for the links. Defaults to "_self"
    *                           o submitText Text for the submit button. Defaults to "Go"
    */
    function __construct($structure, $options = array())
    {
        $this->menu = &$structure;

        $this->promoText  = 'Select...';
        $this->indentChar = '&nbsp;';
        $this->indentNum  = 2;
        $this->linkTarget = '_self';
        $this->submitText = 'Go';

        foreach ($options as $option => $value) {
            $this->$option = $value;
        }
    }

    /**
    * Returns the HTML generated
    */
    function toHTML()
    {
        static $count = 0;
        $nodeHTML = '';

        /**
        * Loop through subnodes
        */
        if (isset($this->menu->items)) {
            for ($i=0; $i<count($this->menu->items); $i++) {
                $nodeHTML .= $this->_nodeToHTML($this->menu->items[$i]);
            }
        }

        if (!defined('HESK_ALREADY'))
        {
        	define('HESK_ALREADY',1);
        }
        return $nodeHTML;
    }

    /**
    * Returns HTML for a single node
    *
    * @access private
    */
    function _nodeToHTML($node, $prefix = '')
    {
    	/* Generate unique select option IDs for Hesk */
    	if (defined('HESK_ALREADY'))
        {
        	$myID = $node->hesk_select;
            $myID.= '_2';
        }
        else
        {
        	$myID = $node->hesk_select;
        }

        /* Select default option? */
        if (isset($node->hesk_parent) && $node->hesk_catid == $node->hesk_parent)
        {
			$mySelect = ' selected="selected"';
        }
        elseif (isset($node->hesk_selected) && $node->hesk_selected == 1)
        {
			$mySelect = ' selected="selected"';
        }
        else
        {
        	$mySelect = '';
        }

        $html = sprintf('<option value="%s" id="%s"%s>%s%s</option>', $node->hesk_catid, $myID, $mySelect, $prefix, $node->text_short);

        /**
        * Loop through subnodes
        */
        if (isset($node->items)) {
            for ($i=0; $i<count($node->items); $i++) {
                $html .= $this->_nodeToHTML($node->items[$i], $prefix . str_repeat($this->indentChar, $this->indentNum));
            }
        }

        return $html;
    }
} // End class HTML_TreeMenu_Listbox
TreeMenu_v25.js
wget 'https://lists2.roe3.org/hesk/inc/treemenu/TreeMenu_v25.js'
View Content
// +-----------------------------------------------------------------------+
// | Copyright (c) 2002-2005, Richard Heyes, Harald Radi                   |
// | All rights reserved.                                                  |
// |                                                                       |
// | Redistribution and use in source and binary forms, with or without    |
// | modification, are permitted provided that the following conditions    |
// | are met:                                                              |
// |                                                                       |
// | o Redistributions of source code must retain the above copyright      |
// |   notice, this list of conditions and the following disclaimer.       |
// | o Redistributions in binary form must reproduce the above copyright   |
// |   notice, this list of conditions and the following disclaimer in the |
// |   documentation and/or other materials provided with the distribution.|
// | o The names of the authors may not be used to endorse or promote      |
// |   products derived from this software without specific prior written  |
// |   permission.                                                         |
// |                                                                       |
// | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS   |
// | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT     |
// | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
// | A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT  |
// | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
// | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT      |
// | LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
// | DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
// | THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT   |
// | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
// | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  |
// |                                                                       |
// +-----------------------------------------------------------------------+
// | Author: Richard Heyes <richard@phpguru.org>                           |
// |         Harald Radi <harald.radi@nme.at>                              |
// +-----------------------------------------------------------------------+
//
// $Id: TreeMenu.js,v 1.22 2006/12/14 12:07:34 cweiske Exp $

// Modified 20.04.2013 by Klemen (www.hesk.com)

/**
* Function to create copies of objects which are
* normally passed around by references (Arrays for example)
*/
function arrayCopy(input)
{
        var output = new Array(input.length);

        for (i in input) {
                if (typeof(input[i]) == 'array') {
                        output[i] = arrayCopy(input[i]);
                } else {
                        output[i] = input[i];
                }
        }

        return output;
}

/**
* TreeMenu class
*/
        function TreeMenu(iconpath, myname, linkTarget, defaultClass, usePersistence, noTopLevelImages)
        {
                // Properties
                this.iconpath         = iconpath;
                this.myname           = myname;
                this.linkTarget       = linkTarget;
                this.defaultClass     = defaultClass;
                this.usePersistence   = usePersistence;
                this.noTopLevelImages = noTopLevelImages;
                this.n                = new Array();
                this.output           = '';

                this.nodeRefs       = new Array();
                this.branches       = new Array();
                this.branchStatus   = new Array();
                this.layerRelations = new Array();
                this.childParents   = new Array();
                this.cookieStatuses = new Array();

                this.preloadImages();
        }

/**
* Adds a node to the tree
*/
        TreeMenu.prototype.addItem = function (newNode)
        {
                newIndex = this.n.length;
                this.n[newIndex] = newNode;

                return this.n[newIndex];
        }

/**
* Preload images hack for Mozilla
*/
        TreeMenu.prototype.preloadImages = function ()
        {
                var plustop    = new Image; plustop.src    = this.iconpath + '/plustop.gif';
                var plusbottom = new Image; plusbottom.src = this.iconpath + '/plusbottom.gif';
                var plus       = new Image; plus.src       = this.iconpath + '/plus.gif';

                var minustop    = new Image; minustop.src    = this.iconpath + '/minustop.gif';
                var minusbottom = new Image; minusbottom.src = this.iconpath + '/minusbottom.gif';
                var minus       = new Image; minus.src       = this.iconpath + '/minus.gif';

                var branchtop    = new Image; branchtop.src    = this.iconpath + '/branchtop.gif';
                var branchbottom = new Image; branchbottom.src = this.iconpath + '/branchbottom.gif';
                var branch       = new Image; branch.src       = this.iconpath + '/branch.gif';

                var linebottom = new Image; linebottom.src = this.iconpath + '/linebottom.gif';
                var line       = new Image; line.src       = this.iconpath + '/line.gif';
        }

/**
* Main function that draws the menu and assigns it
* to the layer (or document.write()s it)
*/
        TreeMenu.prototype.drawMenu = function ()// OPTIONAL ARGS: nodes = [], level = [], prepend = '', expanded = false, visbility = 'inline', parentLayerID = null
        {
                /**
            * Necessary variables
            */
                var output        = '';
                var modifier      = '';
                var layerID       = '';
                var parentLayerID = '';

                /**
            * Parse any optional arguments
            */
                var nodes         = arguments[0] ? arguments[0] : this.n
                var level         = arguments[1] ? arguments[1] : [];
                var prepend       = arguments[2] ? arguments[2] : '';
                var expanded      = arguments[3] ? arguments[3] : false;
                var visibility    = arguments[4] ? arguments[4] : 'inline';
                var parentLayerID = arguments[5] ? arguments[5] : null;

                var currentlevel  = level.length;

                for (var i=0; i<nodes.length; i++) {

                        level[currentlevel] = i+1;
                        layerID = this.myname + '_' + 'node_' + this.implode('_', level);

                        /**
            * Store this object in the nodeRefs array
            */
                        this.nodeRefs[layerID] = nodes[i];

                        /**
                * Store the child/parent relationship
                */
                        this.childParents[layerID] = parentLayerID;

                        /**
                * Gif modifier
                */
                        if (i == 0 && parentLayerID == null) {
                                modifier = nodes.length > 1 ? "top" : 'single';
                        } else if(i == (nodes.length-1)) {
                                modifier = "bottom";
                        } else {
                                modifier = "";
                        }

                        /**
                * Single root branch is always expanded
                */
                        if (!this.doesMenu() || (parentLayerID == null && (nodes.length == 1 || this.noTopLevelImages))) {
                                expanded = true;

                        } else if (nodes[i].expanded) {
                                expanded = true;

                        } else {
                                expanded = false;
                        }

                        /**
                * Make sure visibility is correct based on parent status
                */
                        visibility =  this.checkParentVisibility(layerID) ? visibility : 'none';

                        /**
                * Setup branch status and build an indexed array
                        * of branch layer ids
                */
                        if (nodes[i].n.length > 0) {
                                this.branchStatus[layerID] = expanded;
                                this.branches[this.branches.length] = layerID;
                        }

                        /**
                * Setup toggle relationship
                */
                        if (!this.layerRelations[parentLayerID]) {
                                this.layerRelations[parentLayerID] = new Array();
                        }
                        this.layerRelations[parentLayerID][this.layerRelations[parentLayerID].length] = layerID;

                        /**
                * Branch images
                */
                        var gifname  = nodes[i].n.length && this.doesMenu() && nodes[i].isDynamic ? (expanded ? 'minus' : 'plus') : 'branch';
                        var iconName = expanded && nodes[i].expandedIcon ? nodes[i].expandedIcon : nodes[i].icon;
                        var iconimg  = nodes[i].icon ? this.stringFormat('<svg style="margin-right: 5px; fill: #9c9c9c" class="icon {1}" id="icon_{2}"><use xlink:href="{0}/sprite.svg#{1}"></use></svg>', this.iconpath, iconName, layerID) : '';

                        /**
                        * Add event handlers
                        */
                        var eventHandlers = "";
                        for (j in nodes[i].events) {
                                eventHandlers += this.stringFormat('{0}="{1}" ', j, nodes[i].events[j]);
                        }

                        /**
                * Build the html to write to the document
                        * IMPORTANT:
                        * document.write()ing the string: '<div style="display:...' will screw up nn4.x
                */
                        var layerTag  = this.doesMenu() ? this.stringFormat('<div id="{0}" style="display: {1}" class="{2}">', layerID, visibility, (nodes[i].cssClass ? nodes[i].cssClass : this.defaultClass)) : this.stringFormat('<div class="{0}">', nodes[i].cssClass ? nodes[i].cssClass : this.defaultClass);
                        var onMDown   = this.doesMenu() && nodes[i].n.length  && nodes[i].isDynamic ? this.stringFormat('onmousedown="{0}.toggleBranch(\'{1}\', true)" style="cursor: pointer; cursor: hand"', this.myname, layerID) : '';
                        var imgTag    = this.stringFormat('<img src="{0}/{1}{2}.gif" align="top" border="0" name="img_{3}" {4} alt="${nodes[i].link}">', this.iconpath, gifname, modifier, layerID, onMDown);
                        var linkTarget= nodes[i].linkTarget ? nodes[i].linkTarget : this.linkTarget;
                        var linkStart = nodes[i].link ? this.stringFormat('<a href="{0}" target="{1}">', nodes[i].link, linkTarget) : '';

                        var linkEnd   = nodes[i].link ? '</a>' : '';

                        this.output += this.stringFormat('{0}<nobr>{1}{2}{3}{4}{5}<span {5}>{6}</span>{7}</nobr><br /></div>',
                                          layerTag,
                                                          nodes[i].menu_icons,
														  prepend,
                                          parentLayerID == null && (nodes.length == 1 || this.noTopLevelImages) ? '' : imgTag,
                                                          iconimg,
                                                          linkStart,
                                                          eventHandlers,
                                                          nodes[i].title,
                                                          linkEnd);

                /**
                * Traverse sub nodes ?
                */
                        if (nodes[i].n.length) {
                        /**
						* Determine what to prepend. If there is only one root
                        * node then the prepend to pass to children is nothing.
                        * Otherwise it depends on where we are in the tree.
						*/
                                if (parentLayerID == null && (nodes.length == 1 || this.noTopLevelImages)) {
                                        var newPrepend = '';

                                } else if (i < (nodes.length - 1)) {
                                        var newPrepend = prepend + this.stringFormat('<img src="{0}/line.gif" align="top" alt="line">', this.iconpath);

                                } else {
                                        var newPrepend = prepend + this.stringFormat('<img src="{0}/linebottom.gif" align="top" alt="linebottom">', this.iconpath);
                                }

                                this.drawMenu(nodes[i].n,
                                              arrayCopy(level),
                                              newPrepend,
                                              nodes[i].expanded,
                                              expanded ? 'inline' : 'none',
                                              layerID);
                        }
                }
        }

/**
* Writes the output generated by drawMenu() to the page
*/
        TreeMenu.prototype.writeOutput = function ()
        {
                document.write(this.output);
        }

/**
* Toggles a branches visible status. Called from resetBranches()
* and also when a +/- graphic is clicked.
*/
        TreeMenu.prototype.toggleBranch = function (layerID, updateStatus) // OPTIONAL ARGS: fireEvents = true
        {
                var currentDisplay = this.getLayer(layerID).style.display;
                var newDisplay     = (this.branchStatus[layerID] && currentDisplay == 'inline') ? 'none' : 'inline';
                var fireEvents     = arguments[2] != null ? arguments[2] : true;

                for (var i=0; i<this.layerRelations[layerID].length; i++) {

                        if (this.branchStatus[this.layerRelations[layerID][i]]) {
                                this.toggleBranch(this.layerRelations[layerID][i], false);
                        }

                        this.getLayer(this.layerRelations[layerID][i]).style.display = newDisplay;
                }

                if (updateStatus) {
                        this.branchStatus[layerID] = !this.branchStatus[layerID];

                        /**
                * Persistence
                */
                        if (this.doesPersistence() && !arguments[2] && this.usePersistence) {
                                this.setExpandedStatusForCookie(layerID, this.branchStatus[layerID]);
                        }

                        /**
                        * Fire custom events
                        */
                        if (fireEvents) {
                                nodeObject = this.nodeRefs[layerID];

                                if (nodeObject.ontoggle != null) {
                                        eval(nodeObject.ontoggle);
                                }

                                if (newDisplay == 'none' && nodeObject.oncollapse != null) {
                                        eval(nodeObject.oncollapse);
                                } else if (newDisplay == 'inline' && nodeObject.onexpand != null){
                                        eval(nodeObject.onexpand);
                                }
                        }

                        // Swap image
                        this.swapImage(layerID);
                }

                // Swap icon
                this.swapIcon(layerID);
        }

/**
* Swaps the plus/minus branch images
*/
        TreeMenu.prototype.swapImage = function (layerID)
        {
                var imgSrc = document.images['img_' + layerID].src;

                var re = /^(.*)(plus|minus)(bottom|top|single)?.gif$/
                if (matches = imgSrc.match(re)) {

                        document.images['img_' + layerID].src = this.stringFormat('{0}{1}{2}{3}',
                                                                        matches[1],
                                                                                                                        matches[2] == 'plus' ? 'minus' : 'plus',
                                                                                                                        matches[3] ? matches[3] : '',
                                                                                                                        '.gif');
                }
        }

/**
* Swaps the icon for the expanded icon if one
* has been supplied.
*/
        TreeMenu.prototype.swapIcon = function (layerID)
        {
                if (document.images['icon_' + layerID]) {
                        var imgSrc = document.images['icon_' + layerID].src;

                        if (this.nodeRefs[layerID].icon && this.nodeRefs[layerID].expandedIcon) {
                                var newSrc = (imgSrc.indexOf(this.nodeRefs[layerID].expandedIcon) == -1 ? this.nodeRefs[layerID].expandedIcon : this.nodeRefs[layerID].icon);

                                document.images['icon_' + layerID].src = this.iconpath + '/' + newSrc;
                        }
                }
        }

/**
* Can the browser handle the dynamic menu?
*/
        TreeMenu.prototype.doesMenu = function ()
        {
                return (is_ie4up || is_nav6up || is_gecko || is_opera7);
        }

/**
* Can the browser handle save the branch status
*/
        TreeMenu.prototype.doesPersistence = function ()
        {
                return (is_ie4up || is_gecko || is_nav6up || is_opera7);
        }

/**
* Returns the appropriate layer accessor
*/
        TreeMenu.prototype.getLayer = function (layerID)
        {
                if (is_ie4) {
                        return document.all(layerID);

                } else if (document.getElementById(layerID)) {
                        return document.getElementById(layerID);

                } else if (document.all && document.all(layerID)) {
                        return document.all(layerID);
                }
        }

/**
* Save the status of the layer
*/
        TreeMenu.prototype.setExpandedStatusForCookie = function (layerID, expanded)
        {
                this.cookieStatuses[layerID] = expanded;
                this.saveCookie();
        }

/**
* Load the status of the layer
*/
        TreeMenu.prototype.getExpandedStatusFromCookie = function (layerID)
        {
                if (this.cookieStatuses[layerID]) {
                        return this.cookieStatuses[layerID];
                }

                return false;
        }

/**
* Saves the cookie that holds which branches are expanded.
* Only saves the details of the branches which are expanded.
*/
        TreeMenu.prototype.saveCookie = function ()
        {
                var cookieString = new Array();

                for (var i in this.cookieStatuses) {
                        if (this.cookieStatuses[i] == true) {
                                cookieString[cookieString.length] = i;
                        }
                }

                document.cookie = 'TreeMenuBranchStatus=' + cookieString.join(':');
        }

/**
* Reads cookie parses it for status info and
* stores that info in the class member.
*/
        TreeMenu.prototype.loadCookie = function ()
        {
                var cookie = document.cookie.split('; ');

                for (var i=0; i < cookie.length; i++) {
                        var crumb = cookie[i].split('=');
                        if ('TreeMenuBranchStatus' == crumb[0] && crumb[1]) {
                                var expandedBranches = crumb[1].split(':');
                                for (var j=0; j<expandedBranches.length; j++) {
                                        this.cookieStatuses[expandedBranches[j]] = true;
                                }
                        }
                }
        }

/**
* Reset branch status
*/
        TreeMenu.prototype.resetBranches = function ()
        {
                if (!this.doesPersistence()) {
                        return false;
                }

                this.loadCookie();

                for (var i=0; i<this.branches.length; i++) {
                        var status = this.getExpandedStatusFromCookie(this.branches[i]);
                        // Only update if it's supposed to be expanded and it's not already
                        if (status == true && this.branchStatus[this.branches[i]] != true) {
                                if (this.checkParentVisibility(this.branches[i])) {
                                        this.toggleBranch(this.branches[i], true, false);
                                } else {
                                        this.branchStatus[this.branches[i]] = true;
                                        this.swapImage(this.branches[i]);
                                }
                        }
                }
        }

/**
* Checks whether a branch should be open
* or not based on its parents' status
*/
        TreeMenu.prototype.checkParentVisibility = function (layerID)
        {
                if (this.in_array(this.childParents[layerID], this.branches)
                    && this.branchStatus[this.childParents[layerID]]
                        && this.checkParentVisibility(this.childParents[layerID]) ) {

                        return true;

                } else if (this.childParents[layerID] == null) {
                        return true;
                }

                return false;
        }

/**
* New C# style string formatter
*/
        TreeMenu.prototype.stringFormat = function (strInput)
        {
                var idx = 0;

                for (var i=1; i<arguments.length; i++) {
                        while ((idx = strInput.indexOf('{' + (i - 1) + '}', idx)) != -1) {
                                strInput = strInput.substring(0, idx) + arguments[i] + strInput.substr(idx + 3);
                        }
                }

                return strInput;
        }

/**
* Also much adored, the PHP implode() function
*/
        TreeMenu.prototype.implode = function (seperator, input)
        {
                var output = '';

                for (var i=0; i<input.length; i++) {
                        if (i == 0) {
                                output += input[i];
                        } else {
                                output += seperator + input[i];
                        }
                }

                return output;
        }

/**
* Aah, all the old favourites are coming out...
*/
        TreeMenu.prototype.in_array = function (item, arr)
        {
                for (var i=0; i<arr.length; i++) {
                        if (arr[i] == item) {
                                return true;
                        }
                }

                return false;
        }

/**
* TreeNode Class
*/
        function TreeNode(title, menu_icons, icon, link, expanded, isDynamic, cssClass, linkTarget, expandedIcon)
        {
                this.title        = title;
				this.menu_icons   = menu_icons;
                this.icon         = icon;
                this.expandedIcon = expandedIcon;
                this.link         = link;
                this.expanded     = expanded;
                this.isDynamic    = isDynamic;
                this.cssClass     = cssClass;
                this.linkTarget   = linkTarget;
                this.n            = new Array();
                this.events       = new Array();
                this.handlers     = null;
                this.oncollapse   = null;
                this.onexpand     = null;
                this.ontoggle     = null;
        }

/**
* Adds a node to an already existing node
*/
        TreeNode.prototype.addItem = function (newNode)
        {
                newIndex = this.n.length;
                this.n[newIndex] = newNode;

                return this.n[newIndex];
        }

/**
* Sets an event for this particular node
*/
        TreeNode.prototype.setEvent = function (eventName, eventHandler)
        {
                switch (eventName.toLowerCase()) {
                        case 'onexpand':
                                this.onexpand = eventHandler;
                                break;

                        case 'oncollapse':
                                this.oncollapse = eventHandler;
                                break;

                        case 'ontoggle':
                                this.ontoggle = eventHandler;
                                break;

                        default:
                                this.events[eventName] = eventHandler;
                }
        }

/**
* That's the end of the tree classes. What follows is
* the browser detection code.
*/


//<!--
// Ultimate client-side JavaScript client sniff. Version 3.03
// (C) Netscape Communications 1999-2001.  Permission granted to reuse and distribute.
// Revised 17 May 99 to add is_nav5up and is_ie5up (see below).
// Revised 20 Dec 00 to add is_gecko and change is_nav5up to is_nav6up
//                      also added support for IE5.5 Opera4&5 HotJava3 AOLTV
// Revised 22 Feb 01 to correct Javascript Detection for IE 5.x, Opera 4,
//                      correct Opera 5 detection
//                      add support for winME and win2k
//                      synch with browser-type-oo.js
// Revised 26 Mar 01 to correct Opera detection
// Revised 02 Oct 01 to add IE6 detection

// Everything you always wanted to know about your JavaScript client
// but were afraid to ask. Creates "is_" variables indicating:
// (1) browser vendor:
//     is_nav, is_ie, is_opera, is_hotjava, is_webtv, is_TVNavigator, is_AOLTV
// (2) browser version number:
//     is_major (integer indicating major version number: 2, 3, 4 ...)
//     is_minor (float   indicating full  version number: 2.02, 3.01, 4.04 ...)
// (3) browser vendor AND major version number
//     is_nav2, is_nav3, is_nav4, is_nav4up, is_nav6, is_nav6up, is_gecko, is_ie3,
//     is_ie4, is_ie4up, is_ie5, is_ie5up, is_ie5_5, is_ie5_5up, is_ie6, is_ie6up, is_hotjava3, is_hotjava3up,
//     is_opera2, is_opera3, is_opera4, is_opera5, is_opera5up
// (4) JavaScript version number:
//     is_js (float indicating full JavaScript version number: 1, 1.1, 1.2 ...)
// (5) OS platform and version:
//     is_win, is_win16, is_win32, is_win31, is_win95, is_winnt, is_win98, is_winme, is_win2k
//     is_os2
//     is_mac, is_mac68k, is_macppc
//     is_unix
//     is_sun, is_sun4, is_sun5, is_suni86
//     is_irix, is_irix5, is_irix6
//     is_hpux, is_hpux9, is_hpux10
//     is_aix, is_aix1, is_aix2, is_aix3, is_aix4
//     is_linux, is_sco, is_unixware, is_mpras, is_reliant
//     is_dec, is_sinix, is_freebsd, is_bsd
//     is_vms
//
// See http://www.it97.de/JavaScript/JS_tutorial/bstat/navobj.html and
// http://www.it97.de/JavaScript/JS_tutorial/bstat/Browseraol.html
// for detailed lists of userAgent strings.
//
// Note: you don't want your Nav4 or IE4 code to "turn off" or
// stop working when new versions of browsers are released, so
// in conditional code forks, use is_ie5up ("IE 5.0 or greater")
// is_opera5up ("Opera 5.0 or greater") instead of is_ie5 or is_opera5
// to check version in code which you want to work on future
// versions.

/**
* Severly curtailed all this as only certain elements
* are required by TreeMenu, specifically:
*  o is_ie4up
*  o is_nav6up
*  o is_gecko
*/

    // convert all characters to lowercase to simplify testing
    var agt=navigator.userAgent.toLowerCase();

    // *** BROWSER VERSION ***
    // Note: On IE5, these return 4, so use is_ie5up to detect IE5.
    var is_major = parseInt(navigator.appVersion);
    var is_minor = parseFloat(navigator.appVersion);

    // Note: Opera and WebTV spoof Navigator.  We do strict client detection.
    // If you want to allow spoofing, take out the tests for opera and webtv.
    var is_nav  = ((agt.indexOf('mozilla')!=-1) && (agt.indexOf('spoofer')==-1)
                && (agt.indexOf('compatible') == -1) && (agt.indexOf('opera')==-1)
                && (agt.indexOf('webtv')==-1) && (agt.indexOf('hotjava')==-1));
    var is_nav6up = (is_nav && (is_major >= 5));
    var is_gecko = (agt.indexOf('gecko') != -1);


    var is_ie     = ((agt.indexOf("msie") != -1) && (agt.indexOf("opera") == -1));
    var is_ie4    = (is_ie && (is_major == 4) && (agt.indexOf("msie 4")!=-1) );
    var is_ie4up  = (is_ie && (is_major >= 4));

        var is_opera  = (agt.indexOf("opera") != -1);
        var is_opera7 = (is_opera && is_major >= 7) || agt.indexOf("opera 7") != -1;

        // Patch from Harald Fielker
    if (agt.indexOf('konqueror') != -1) {
        var is_nav    = false;
        var is_nav6up = false;
        var is_gecko  = false;
        var is_ie     = true;
        var is_ie4    = true;
        var is_ie4up  = true;
    }
//--> end hide JavaScript
index.htm
wget 'https://lists2.roe3.org/hesk/inc/treemenu/index.htm'
View Content
<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN">
<HTML><HEAD>
<TITLE>403 Forbidden</TITLE>
</HEAD><BODY>
<H1>Forbidden</H1>
You don't have permission to access this folder.<P>
<hr />
</BODY></HTML>